“Design is the fundamental soul of a man-made creation that ends up expressing itself in successive outer layers of the product or service.”
Last week I played a game of conjecture in Massive Inflection Point, asserting what a next generation OSS should consist of based on a set of game-changing technologies coming through.
Today, I’m going one step further with a corresponding high-level architecture for you to ponder below.
I must admit that this probably needs some more thought so your insights and comments are greatly appreciated, even criticisms (hopefully constructive criticisms :D). What works? What doesn’t work? What have I overlooked or oversimplified?Read the Passionate About OSS Blog for more or Subscribe to the Passionate About OSS Blog by Email